The leap is up to preference, but otherwise his original kit is much better.Īcrid is considered a hybrid, but he leans far more heavily on the ranged side since he lacks melee defensive tools that the other classes have. More directly on topic with your questions. These are the only items that poison ticks will directly benefit from. Not always, buut sometimes depending on the circumstances. Poison ticks will sometimes scale with % damage items. This is because beetles and lemurians have low enough max HP that the game uses 1000% base damage over the duration, but bosses are bulky enough that it uses max HP. Then spawn in the boss, and notice that leveling up doesn't change the damage you do, and that the damage is a lot bigger than what you did to the beetles and lemurians. Notice that when you level up you'll do more damage to them. On the first stage see how much damage you're doing to things like beetles and lemurians. All the % damage items in the game are either lunar or very situational, so just pick items that synergize well with Acrid's kit.ĭon't believe me? Good- never believe anyone on the internet. If I had advice based on this, I'd say not to worry about making your poison do more damage. and also say it doesn't and still be right. You can say poison increases with % damage items and be right. These two formulas are probably the reason why there's so much misinformation out there. There are some items like guillotine that synergize nicely with poison, but nothing that directly scales it. Aside from % damage items, poison doesn't directly scale with anything. Focus crystals, war banners, crowbars, AP rounds, Shaped Glass etc. If it's being based on your base damage, it does scale with % damage boosts. No items will directly increase the damage or DPS of poison ticks. If it's being based on the enemies' max health it does not scale. The reason I mention this is because these two formulas also scale differently. The important things to take from this are that there are two ways poison can work, and it will pick whichever one does more damage. It's also worth noting Acrid's base damage is 15 as opposed to the usual 12, and increases by 3 per level instead of the usual 2.4. The game does weirdo rounding with all of it when it's in decimals (because it eventually *will* wind up as a decimal), but that's roughly it. Originally posted by Accurate Poison Flavortext:Certain attacks poison enemies, dealing damage equal to 10% of their max health over 10 seconds or 1000% of Acrid's Base Damage over 10 seconds, whichever is Higher.
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